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![](https://res.ldrescdn.com/rms/ldplayer/process/img/Chaotic Metal.webp)
Chaotic Metal
Type: Tier 2 Sets
Raity: S
2 Pieces Increases Ether DMG by 10% .
4 Pieces Whenever a squad member inflicts Corruption on an enemy, that enemy takes 18% more damage for 12s . Passive effects of the same name do not stack.
4 Pieces Whenever a squad member inflicts Corruption on an enemy, that enemy takes 18% more damage for 12s . Passive effects of the same name do not stack.
![](https://res.ldrescdn.com/rms/ldplayer/process/img/Fanged Metal.webp)
Fanged Metal
Type: Tier 2 Sets
Raity: S
2 Pieces Increases Physical DMG by1 10% .
4 Pieces Whenever a squad member inflicts Assault on an enemy, the equipper deals 35% increased damage to the target for 12s .
4 Pieces Whenever a squad member inflicts Assault on an enemy, the equipper deals 35% increased damage to the target for 12s .
![](https://res.ldrescdn.com/rms/ldplayer/process/img/Assassin's Ballad.webp)
Assassin's Ballad
Type: Tier 1 Sets
Raity: A
2 Pieces Increases ATK by 10% .
4 Pieces When the target's HP is greater or equal to 50%, the equipper's DMG increases by 30% .
4 Pieces When the target's HP is greater or equal to 50%, the equipper's DMG increases by 30% .
![](https://res.ldrescdn.com/rms/ldplayer/process/img/Freedom Blues.webp)
Freedom Blues
Type: Tier 2 Sets
Raity: S
2 Pieces Increases Anomaly Proficiency by 30 .
4 Pieces When an EX Special Attack hits an enemy, reduce the targets Anomaly Buildup RES to equippers attribute by 35% for 8s . This effect does not stack with others of the same attribute.
4 Pieces When an EX Special Attack hits an enemy, reduce the targets Anomaly Buildup RES to equippers attribute by 35% for 8s . This effect does not stack with others of the same attribute.
![](https://res.ldrescdn.com/rms/ldplayer/process/img/Hormone Punk.webp)
Hormone Punk
Type: Tier 2 Sets
Raity: S
2 Pieces Increases ATK by 10% .
4 Pieces Upon entering or switching into combat, the equipper has their ATK increased by 25% for 8s . This effect can be triggered once every 20s .
4 Pieces Upon entering or switching into combat, the equipper has their ATK increased by 25% for 8s . This effect can be triggered once every 20s .
![](https://res.ldrescdn.com/rms/ldplayer/process/img/Inferno Metal.webp)
Inferno Metal
Type: Tier 2 Sets
Raity: S
2 Pieces Increases Fire DMG by 10% .
4 Pieces Upon hitting a Burning enemy, increase CRIT by 28% for 8s .
4 Pieces Upon hitting a Burning enemy, increase CRIT by 28% for 8s .
![](https://res.ldrescdn.com/rms/ldplayer/process/img/Polar Metal.webp)
Polar Metal
Type: Tier 2 Sets
Raity: S
2 Pieces Increases Ice DMG by 10% .
4 Pieces Basic Attack and Dash Attack DMG increases by 28% . Whenever a squad member Freezes or Shatters an enemy, the buff further increases by 28% for 12s .
4 Pieces Basic Attack and Dash Attack DMG increases by 28% . Whenever a squad member Freezes or Shatters an enemy, the buff further increases by 28% for 12s .
![](https://res.ldrescdn.com/rms/ldplayer/process/img/Puffer Electro.webp)
Puffer Electro
Type: Tier 2 Sets
Raity: S
2 Pieces Increases ATK by 10% .
4 Pieces Ultimate DMG increases by 20% . Launching an Ultimate increases the equippers ATK by 15% for 12s .
4 Pieces Ultimate DMG increases by 20% . Launching an Ultimate increases the equippers ATK by 15% for 12s .
![](https://res.ldrescdn.com/rms/ldplayer/process/img/Shockstar Disco.webp)
Shockstar Disco
Type: Tier 2 Sets
Raity: S
2 Pieces Increases Impact by 6% .
4 Pieces Basic Attacks, Dash Attacks, Dodge Counter, Special Attacks, and EX Special Attacks inflict 15% more Daze upon the main target.
4 Pieces Basic Attacks, Dash Attacks, Dodge Counter, Special Attacks, and EX Special Attacks inflict 15% more Daze upon the main target.
![](https://res.ldrescdn.com/rms/ldplayer/process/img/Soul Rock.webp)
Soul Rock
Type: Tier 2 Sets
Raity: S
2 Pieces Increases DEF by 16% .
4 Pieces Upon receiving an enemy attack and losing HP, the equipper takes 40% less DMG for 2.5s . This effect can trigger once every 15s .
4 Pieces Upon receiving an enemy attack and losing HP, the equipper takes 40% less DMG for 2.5s . This effect can trigger once every 15s .
![](https://res.ldrescdn.com/rms/ldplayer/process/img/Swing Jazz.webp)
Swing Jazz
Type: Tier 2 Sets
Raity: S
2 Pieces Energy Regen increases by 20% .
4 Pieces Launching a Chain Attack or Ultimate increases all squad members' DMG by 15% for 12s . Passive effects of the same name do not stack.
4 Pieces Launching a Chain Attack or Ultimate increases all squad members' DMG by 15% for 12s . Passive effects of the same name do not stack.
![](https://res.ldrescdn.com/rms/ldplayer/process/img/Thunder Metal.webp)
Thunder Metal
Type: Tier 2 Sets
Raity: S
2 Pieces Increases Electric DMG by 10% .
4 Pieces As long as an enemy in combat is Shocked, the equippers ATK is increased by 27% .
4 Pieces As long as an enemy in combat is Shocked, the equippers ATK is increased by 27% .
![](https://res.ldrescdn.com/rms/ldplayer/process/img/Woodpecker Electro.webp)
Woodpecker Electro
Type: Tier 2 Sets
Raity: S
2 Pieces Increases CRIT Rate by 8% .
4 Pieces Triggering a critical hit with a Basic Attack, Dodge Counter or EX Special Attack increases the equippers ATK by 9% for 6s . The buff duration for different skills are calculated separately.
4 Pieces Triggering a critical hit with a Basic Attack, Dodge Counter or EX Special Attack increases the equippers ATK by 9% for 6s . The buff duration for different skills are calculated separately.
![](https://res.ldrescdn.com/rms/ldplayer/process/img/Doom Grindcore.webp)
Doom Grindcore
Type: Tier 1 Sets
Raity: A
2 Pieces Increases CRIT Rate by 8% .
4 Pieces Hitting an enemy with an EX Special Attack increases Basic Attack, Dash Attack, and Dodge Counter DMG by 30% for 8s .
4 Pieces Hitting an enemy with an EX Special Attack increases Basic Attack, Dash Attack, and Dodge Counter DMG by 30% for 8s .
![](https://res.ldrescdn.com/rms/ldplayer/process/img/Ecstatic Punk.webp)
Ecstatic Punk
Type: Tier 1 Sets
Raity: A
2 Pieces Increases ATK by 10% .
4 Pieces Upon entering or after exiting combat, the owner's Energy Regen is increased by 0.5/s for 10s .
4 Pieces Upon entering or after exiting combat, the owner's Energy Regen is increased by 0.5/s for 10s .
![](https://res.ldrescdn.com/rms/ldplayer/process/img/Mammoth Electro.webp)
Mammoth Electro
Type: Tier 1 Sets
Raity: A
2 Pieces Increases HP by 10% .
4 Pieces Launching an EX Special Attack increases the equipper's Daze by 7% for 12s .
4 Pieces Launching an EX Special Attack increases the equipper's Daze by 7% for 12s .
![](https://res.ldrescdn.com/rms/ldplayer/process/img/Monsoon Funk.webp)
Monsoon Funk
Type: Tier 1 Sets
Raity: A
2 Pieces Increases PEN Ratio by 8% .
4 Pieces Whenever a squad member inflicts an Attribute Anomaly, all squad members' Anomaly Proficiency increases by 30 for 12s . Passive effects of the same name do not stack.
4 Pieces Whenever a squad member inflicts an Attribute Anomaly, all squad members' Anomaly Proficiency increases by 30 for 12s . Passive effects of the same name do not stack.
![](https://res.ldrescdn.com/rms/ldplayer/process/img/Noisy Pop.webp)
Noisy Pop
Type: Tier 1 Sets
Raity: A
2 Pieces Energy Regen increases by 10%
4 Pieces When an Assist Attack or Chain Attack is used, the equipper gains 2.5 Energy. This effect can trigger once every 8s .
4 Pieces When an Assist Attack or Chain Attack is used, the equipper gains 2.5 Energy. This effect can trigger once every 8s .
![](https://res.ldrescdn.com/rms/ldplayer/process/img/Twisted Grindcore.webp)
Twisted Grindcore
Type: Tier 1 Sets
Raity: A
2 Pieces Increases DEF by 16% .
4 Pieces All squad members take 8% less DMG. Passive effects of the same name do not stack.
4 Pieces All squad members take 8% less DMG. Passive effects of the same name do not stack.
![](https://res.ldrescdn.com/rms/ldplayer/process/img/Unicorn Electro.webp)
Unicorn Electro
Type: Tier 1 Sets
Raity: A
2 Pieces Increases ATK by 10%
4 Pieces Triggering a Perfect Dodge increases equipper's ATK by 10% for 6s .
4 Pieces Triggering a Perfect Dodge increases equipper's ATK by 10% for 6s .
![](https://res.ldrescdn.com/rms/ldplayer/process/img/Vagabond Folk.webp)
Vagabond Folk
Type: Tier 1 Sets
Raity: A
2 Pieces Increases HP by 10% .
4 Pieces Upon launching an EX Special Attack or Assist Attack, the attack deals 15% more Daze.
4 Pieces Upon launching an EX Special Attack or Assist Attack, the attack deals 15% more Daze.